﻿using System;
using System.Collections.Generic;
using System.Configuration;
using System.Data;
using System.Linq;
using System.Windows;
using GameProject.ViewModel;

namespace GameProject
{
    /// <summary>
    /// Interaction logic for App.xaml
    /// </summary>
    public partial class App : Application
    {

        public App()
        {
            //Load Logic 
            //Start Logic
            //Add logic to App Dirctionary
        }

        protected override void OnStartup(StartupEventArgs e)
        {
            base.OnStartup(e);

            MainWindow mainWindow = new MainWindow();
            
            mainWindow.Show();
        }

    }
}
